Just wondering what your thoughts were on the rotating boosted characters within the game?
I generally like this feature. The game was getting rotten and stale with the same 2 or 3 teams appearing over and over in PvP. At the 2 star level it was rare to fight a battle that didn’t include Ares, OBW, or Daken, or you fought the Stormneto team. The 2 star level was a little more varied, as the number of characters in the game has always been growing and there used to be a lot more 3 star cover scarcity, but even then it got stale quickly.
The weekly boosted characters have added a lot of variability to this but giving players a chance to use a character that isn’t strictly as powerful.
I’m also a fan of the fact that it makes a lot of different characters viable in PvP. It’s great that you can see a powered up 2 star competing with a team of 3 stars. It creates a lot of unique match up and team possibilities not otherwise possible. For example, this week I’ve been experimenting with GSBW as an activator for 2 star Hawkeye.
It also helps make less covered characters viable. A 3 star with 9 covers is solid, but you probably don’t want to bring it into a 166 team fight. When you add the boost, however, you can now add that under covered hero to your roster.
And possibly best of all, I’m sure the dev team loves that this gives players a chance to try a new character and possibly drop some money on the game. I’m onboard here.
Got a question? Submit one in the comments or by email and maybe I’ll answer it here!
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