Tuesday, February 10, 2015

2 Star Character Guide: Ares

Ares - Dark Avengers

Ares is a dangerous foe with strong moves that often have a significant downside. He is a powerful, if temperamental, character, strong in both PVP and PVE combat. 

Green - Onslaught: Ares’ green power is Onslaught. For 7 AP, Ares does high damage to the enemy target. For each additional AP over 7 available, he can do extra damage. However, the enemy gets half of the green AP consumed returned to them. Thus, this move can lead to some devastating counter attacks if the enemy team is strong in green. In the alternative, if the enemy has no use for green AP, this move becomes very strong. Additionally, 7 AP is a relatively low amount to set off a very strong attack. At times, Onslaught can be very spammy. It also requires a deft touch, as burning 20 green AP on an overkill is much less effective that using 10 AP on two different enemies. In PVP, it all depends on what powers the enemy team has. In PVE, this is a great source of damage output with minimal downsides. 

Red - Rampage: Rampage is Ares’ red power, and like his others it is situational. It does damage to the entire enemy team, and excellent feature, and it does close to double damage if Ares himself is at low health. At five covers you have some wiggle room (he must be below 30% health) but it still can be difficult to get the damage to stop in this range. When it does, however, this move can really turn the tide of the game. It only costs 10 AP, but can cause immense team damage. In PVP events, as long as the enemy does not finish him off, Rampage is an excellent move. In PVE it is effective for doing team damage, but makes less of an impact. 

Yellow - Sunder: Sunder is a very unique move. It does high damage, but also causes damage to Ares. A countdown is then placed, and when the countdown goes off, it does more damage to the enemy and heals Ares. The base damage is very high, but it returns close to half to Ares. The countdown add nice damage, but still does not heal the full amount lost. Thus, this move is always going to leave you in a worse state than when activated. Also, if the countdown gets stopped, it move becomes less damaging to the opponent and more damaging to Ares. Also, if the initial strike finishes the match, Ares takes the damage but does not have a chance to heal. This move is great for winning battles, but it does reduce the overall playtime and effectiveness of Ares as a cover. In PVP events it becomes a high risk, but very high reward, move. In PVE, the risk is mitigated significantly. 

PVP Summary: A very popular choice, since he has good hit points and crushing, low cost special moves. Ares can take down many teams with ease. 

PVE Summary: Ares is slightly above average in PVE. He causes good damage and tanks well. 

Team Up: Any are good, each carries with it the pros and cons of the original moves. 

Match-Ups: Ares matches well with The Hood’s countdown reducing power, and characters with healing moves like Black Widow.  


Counters: Ares is a good counter for tanks or any character that has strong healing and is tough to kill. The extremely high damage special moves make eating through hit points or healing powers much easier. 

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